Games

Unreal Engine Pubg Mobile Dump 52Pojie

You’re not just scrolling you’re diving into the tangled circuit board of PUBG Mobile’s Unreal Engine dump, discovered via the Chinese reverse‑engineering hub 52pojie. Ever wondered what lies beneath those polished mobile graphics? This guide unpacks the technical nuts and bolts: how savvy engineers extract UE4’s GNames and GObjects, why it matters for debugging or modding, and what tools like UE4Dumper and AndUEDumper bring to the table. Think of this as a mini forensic investigation of a mobile game’s soul crafted for readers who already know their way around memory pointers, SDK dumps, and reverse‑engineering but want an authoritative, conversational walkthrough that actually works.

1. Background: What Is “unreal engine pubg mobile dump 52pojie”?

unreal engine pubg mobile dump 52pojie” refers to community‑shared techniques and guides often via China’s premier cracking forum 52pojie on how to extract or “dump” Unreal Engine 4 structures from PUBG Mobile’s mobile binaries. This includes the memory pointers of key game internals like GNames (global names array) and GObjects (objects array), often facilitated via tools like UE4Dumper. A typical guide on 52pojie walks you through engine offsets, memory reading, and SDK generation a reverse‑engineering goldmine for the tech-savvy.

2. Why Dumping UE4 in PUBG Mobile Matters

Use Cases

  • Security research: Identify vulnerabilities, memory leaks, or injection points.

  • Modding and custom tooling: Develop overlays, debugging tools, or AI analysis of in‑game elements.

  • Education: Dissect game internals for learning or teaching UE4 architecture.

Ethics

Ensure your use is strictly non‑malicious, for reverse‑engineering education or security auditing only preferably on test builds not for cheating or unauthorized distribution.

3. Core Concepts: GNames, GObjects & UE4 Internals

  • GNames / GNameEntryPoolAllocator: Holds UE4’s aggregated names (strings for class names, object names, etc.). Crucial to decode object IDs.

  • GObjects / GUObjectArray: The live list of instantiated game objects in memory. Accessing them lets you enumerate actors and structures.

  • These internals come from UE4’s NameTypes.h and UObjectArray.h source code.

4. Key Tools for Dumping UE4 in PUBG Mobile

UE4Dumper (by kp7742)

A command‑line tool designed to extract SDK dumps from UE4 mobile games. Features include:

  • --sdku, --sdkw, --strings, --objs, --lib, --actors for targeted dumps

  • Supports pointer decryption, newer UE versions, verbose logging

  • Optimized for PUBG Mobile, PUBG CN, PUBG Lite, PUBG New State

AndUEDumper (MJx0)

Mobile-friendly dumper supporting multiple CPU architectures: ARM, ARM64, x86, x86_64.

  • Auto detects GUObjectArray, GNames, NamePoolData via pattern scanning

  • Outputs headers, function maps, JSON scripts usable with IDA or Ghidra

Other Popular Utilities

  • UE4-Apk-Dumper: Allows dex injection, permission adjustments, and automatic dumps for PUBG Mobile-style APKs

  • UE4Dumper (by descosmos): Older variant with manual offset configuration; tested with PUBG Mobile

5. Step‑by‑Step Case Study: Dumping via UE4Dumper (based on 52pojie guide)

  1. Identify offsets for GNameEntryPoolAllocator and GWorld via memory scanning (e.g., 742D880 + 0x140x742D894) Unknown Cheats

  2. Use export tab in memory viewer to locate GWorld offset similarly.

  3. Plug values into ue4dumper:

    bash
    ./ue4dumper --sdkw --gname 0x742D894 --gworld 0x7172AFC --package com.tencent.ig --output /sdcard/dump
  4. Retrieve dumped structures: SDK headers, object list, strings, actor list.

6. Real‑World Example 1: Exporting SDK and Offsets

A reverse‑engineer uses UE4Dumper to generate a full local SDK, including C++ headers and metadata. This dump includes structures like FNameEntry, actor hierarchies, and function signatures. They then import these into IDA or Unreal‑based projects for in‑depth analysis.

7. Real‑World Example 2: Using AndUEDumper with PUBG Mobile

A researcher runs AndUEDumper on a rooted Android device, letting it auto-detect GNames and GUObjectArray. The dumped JSON script is used to reconstruct class layouts, function addresses, and assist automated code instrumentation or introspection in PUBG Mobile.

8. Pros & Cons of Dumping Unreal Engine from Mobile Games

Pros Cons
Deep insight into game internals Potential legal/ethical grey zone
Supports tooling, modding, debugging Requires technical expertise and device access
Works across multiple UE4-based games Game updates may break offsets or dumps
Open tools and community support Risk of misuse for cheating
  • For research, security, or educational purposes, this is typically acceptable especially on non‑production or test versions.

  • Never use dumps for cheats, hacking multiplayer environments, or distributing proprietary code. Always respect Terms of Service.

10. FAQs (People Also Ask Style)

Q1: What does “52pojie dump” mean?
A “52pojie dump” refers to using techniques shared on 52pojie to extract Unreal Engine internals (GNames, objects, SDK) from PUBG Mobile via UE4Dumper, AndUEDumper, or manual memory scanning.

Q2: How accurate are the offsets from 52pojie guides?
Offsets vary with game versions. Always verify with memory scanning tools (IDA, Memory Viewer) even if guides give starting points.

Q3: Which tool is better UE4Dumper or AndUEDumper?

  • UE4Dumper is mature, feature‑rich, and well‑documented.

  • AndUEDumper excels on ARM architecture, with auto-offset detection and easier integration (e.g., via logcat).

Q4: Is this legal?
Using dumps for learning or offline analysis is generally acceptable. However, misuse in live gameplay or distributing dumps may violate game publisher policies.

Q5: Will PUBG Mobile updates invalidate my dumps?
Yes with every UE4 patch, memory structures and pointers may shift, requiring re‑dumping or offset re‑calibration.

11. Conclusion + Powerful CTA

Conclusion
Delving into the Unreal Engine PUBG Mobile dump via 52pojie is more than reverse‑engineering it’s archaeology. Armed with tools like UE4Dumper and AndUEDumper, and guided by offsets shared on communities like 52pojie, you can unmask the hidden skeleton of PUBG Mobile’s UE4 architecture. This unlocks opportunities in modding, tooling, and learning but responsibility matters. Stay ethical, stay curious, and keep validating as the game evolves.

Call to Action
If you’re ready to build debugging tools, learning aids, or contribute to reverse‑engineering research, start with this tutorial then share your work on GitHub, technical blogs, or developer forums to raise the bar for transparency and education in mobile game engineering.

12. Suggested Internal Linking & Page Ideas

  • Anchor text: “UE4Dumper guide” → page with full walkthrough

  • Anchor text: “AndUEDumper usage tutorial” → step‑by‑step mobile integration

  • Anchor text: “Understanding UE4 memory structures” → educational deep‑dive on GNames/GObjects

  • Anchor text: “Legal ethics in reverse engineering” → compliance and ethics-focused blog

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